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The
Adventures of
the
Red Shadow
South
of the Sahara
Continued........
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CHAPTER
4. THE SHOT OF THE BATTLE
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14.As the Berserk
unit charges up the stairs of the building, next to the train, Bigglau
passes back over the station. Seeing the charge Bilge passes over the charge
and banks steeply, Maurice de Perdu leans out with his rifle (it
was decided in the scenario rules, that Perdu would only hit on D20 roll
of "1", and that only "leader cards" would cause casualties)
and takes his 1:280 shot at the leading warrior of the chargers.
To
the amazement of all, the charging leader drops dead in his tracks and
rolls back down the stairs |
|
The charge falters.
The train crew on top of the building hold off the charge, taking one casualty,
a sailor, in the process. The advancing marines to the rear of the berserkers
pour fire into the rear of the charge until its momentum dissolves. |
In the center,
the machine gun gets into full swing, and momentum of the Tukulor Ghosts
is brought to a halt.
The remaining warriors
leave the filed of battle.
|
Somewhere in the
middle of the battle, the Bambara camel train was able to sneak through
the buildings and leave the filed. They took no casualties and lost no
camels.
The French were
not so lucky. |
The
Results.
The French
player was not told the victory conditions prior to the start of the game.
His mission was self-evident. To protect French interests lives and property
in the region. The French mission was to maintain credibility. The politicians
back home would decide if the action was a disaster or not – and what the
politicians thought was often at a variance with the thoughts of the military.
The Tukulor
are also not told of what specific things they need to do to inspire a
new Jihad and an uprising against the French – their mission is simply
to cause death and mayhem.
So, this was
the method of victory calculation.
The French
start the game with 100% credibility in the region. Loss of lives and property
would reduce credibility from 100%.
If credibility
remained higher than 75%, this action would be an outstanding success for
the French
If that credibility
at the game was at 75% or less, it was a minor French Victory.
If credibility
dropped to 50% or less, it was considered a notable Tukulor success, French
Heads will Roll.
If credibility
dropped to 25% or less, the New Mhadi has arrive, the French are crushed
and a major uprising starts in French West Africa.
These are the
factors that determine loss of credibility.
Result |
Percentage
Lost |
These
were the results for this game
Train Destroyed
-25%
Five French
Soldiers killed -10%
One French
Officer killed -3%
One Senegalese
leader killed -2%
Eight Senegalese
soldiers killed -8%
Two French
civilians killed -2%
French Woman
Killed -2%
RESULTS: French
Credibility reduced to
48%
and a notable
Tukulor success, but French
will recover,
and the resistance does not
take
root.
Incidentally,
this game was played once
before this
resulting in an Outstanding
French Success
with a virtual destruction
of the Tukulor.
It was again
played at Enfilade 2000, resulting in
the destruction
of the Train, Aeroplane,
Telephone
system and many French Dead -
a crushing
French Defeat.
Differing tactics
were used each time, with
differing
results. |
Train Destroyed |
25%
|
Aircraft Destroyed |
15%
|
Phone poles
destroyed
(cut down
at least one pole) |
5%
|
Commissariat
Sacked |
10%
|
Dock Building
Sacked |
5%
|
Each French
Officer Killed |
3%
|
Each French
Soldier Killed |
2%
|
Each Senegalese
Leader Killed |
2%
|
Each Senegalese
Soldier killed |
1%
|
Each Camel
captured
(disruption
of local commerce) |
1%
|
Each Civilian
Woman Killed |
2%
|
Each Civilian
Man Killed |
1%
|
Small boat
destroyed |
3%
|
Large boat
destroyed |
15%
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THE
END
RETURN
TO RED SHADOW GAMES HOME
|